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Far from a safe sequel, this radically shifts what you'd expect from Doom, but in a way that, well, still feels a hell of a lot like Doom. Game director Hugo Martin explains it to me succinctly: "You ...
20 天on MSN
The Dark Ages' Hugo Martin talks revisiting the 1993 Doom, and how it inspired the team to evolve this time around ...
Game director Hugo Martin explains it to me succinctly: "You feel aggressive, always, in Doom. If you don't feel aggressive, it doesn't feel like a Doom game." The Doom: The Dark Ages Big Preview ...
The Dark Ages’ shield makes the new Doom feel like the greatest unofficial Captain America game ever made. It introduces a welcome new test of your timing and positioning on top of the already ...
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