The Dark Ages' Hugo Martin talks revisiting the 1993 Doom, and how it inspired the team to evolve this time around ...
Five years removed from the lightning-quick pace of Doom Eternal, The Dark Ages draws near as id Software throws us back in ...
I recently had the privilege of going hands-on with a pre-launch build of DOOM: The Dark Ages, which is somehow even more ...
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Game Rant on MSNDoom: The Dark Ages Game Directors Talk 'Stand And Fight' Approach to CombatThe Dark Ages' game directors speak about how the title evolves the franchise while also respecting its roots.
We were given a chance to go hands on with Bethesda and id Software's Doom The Dark Ages and it was downright fun.
Doom: The Dark Ages is set to arrive on PC, PlayStation 5, and Xbox Series X|S on May 15th. Until then, if you want a daily dose of doom, you could just spend a few minutes scrolling through social ...
The most important thing for any Doom game (aside from a face-scrunchingly ... and isn’t exactly a sniping simulator, I found that every weapon lacked accuracy at even medium distances ...
and our preview highlighted how every facet of the game echoes that mantra. Doom: The Dark Ages director, Hugo Martin and producer Marty Stratton discussed the potential for more DOOM prequels in ...
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