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COURSE GOAL: After taking CS 351-1, a student should be able to: Read WebGL API specifications and have familiarity with basic WebGL functionality Explain the use of linear algebra and standard ...
On March 18, students in the COMP_SCI 351-1: Intro to Computer Graphics course led by Northwestern Engineering’s Dietrich Geisler presented a public demonstration of their rasterization projects, ...
OpenGL: A Primer, 3/E by Edward Angel An excellent introduction to the fundamentals of OpenGL. Very readable and a great way to get started. Inexpensive. Computer Graphics: Principles & Practice (3/E) ...
Students learn the practical aspects of game implementation using computer game engines and 3D graphics tools, while simultaneously studying game concepts like history, genres, storylines, gameplay ...
Introduction to graphics systems and concepts. History of graphics. Introduction to hardware, software, and mathematical tools. Graphics languages and APIs (OpenGL and other traditional and web-based ...
In the course, students learn about the historical development of virtual reality technology and virtual reality as a research field, gain mastery of fundamental principles, algorithms, and design ...
In RIT’s computer science degree, you’ll specialize in areas such as artificial intelligence, computer graphics, computer theory, networking, security, robotics, parallel computation, data mining, ...
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