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Sony Pictures and Gamefam, which calls itself “the leading metaverse media company for Gen Z & Alpha communities,” have ...
Roblox CEO David Baszucki discusses safety concerns as the gaming platform attracts 85 million daily users, with 40% under ...
Legends to today’s younger audience. The original Karate Kid came out in 1984, and many of its fans are now adults. But with ...
Gamefam, a “leading metaverse media company for Gen Z & Alpha communities,” per its website, has been tapped by Sony to create a KARATE KID Training Simulator for Roblox. The game launches May 2, ...
the crew is going to Roblox for help. As noted by The Hollywood Reporter, Sony Pictures has teamed up with the group called GameFam to make “Karate Kid Simulator.” It “will immerse players ...
Kids care about that sort of thing. Roblox users may be young, but they are dedicated, spending 144 minutes per day on the platform compared to TikTok (112 minutes per day) and YouTube (70 minutes ...