The new update for Alan Wake II is here and it adds new Nvidia tech to improve ray tracing performance across all RTX GPUs.
I had a chance to play the game with the new tech on an Nvidia GeForce RTX 5090, and it looks damn fine. Let’s start with the paving on this street. It already looks good with ray tracing ...
Once again, this was a demo using RTX 5090, 4K max settings with DLSS ... and with all the ray tracing, path tracing and neural rendering of said light tracing at play here, this is a jaw dropping ...
Positioned as a 4K card at an MSRP of $999, the RTX 5080 Founders Edition aims to be a viable 4K upgrade for those who can't ...
Ray tracing also improves hit detection, distinguishing materials like metal and leather, making the game more immersive. And the game is already running smoothly on the GeForce RTX 50 Series.
are optimized for all kinds of AI-driven graphical tasks like RTX skin and Neural Shaders for vastly more realistic character skins and texture detailing 170 4th Gen Ray Tracing Cores to support ...
will leverage NVIDIA's GeForce RTX 50 Series and DLSS 4 for advanced AI and Path Tracing. The game promises enhanced visuals and performance, with ray tracing features available across platforms.