At GDC today Nvidia announced that "neural shading support will come to DirectX preview in April, unlocking the power of AI ...
Based on the popular shader pack, Rethinking Voxels even further improves the light and color in vanilla Minecraft, closely replicating what we might have seen if the official RTX version of our ...
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It ...
The vertex shader is used to transform the attributes of vertices (points of a triangle) such as color, texture, position and direction from the original color space to the display space.
DXR 1.2 will be released for developers, standardizing new functions for more speed at two stages in the graphics pipeline.
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Tom's Hardware on MSNMicrosoft says DirectX Raytracing 1.2 will deliver up to 2.3x performance upliftMicrosoft announced this week its DirectX Raytracing (DXR) 1.2 application programming interface, which introduces new ...
Microsoft announced DirectX Raytracing (DXR) 1.2, which will bring massive 2X and 2.3X improvements to ray-tracing performance.
Microsoft is working on a comprehensive graphics facelift for "Minecraft" called Vibrant Visuals. The developers want to ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address ...
Additionally, Microsoft calls out shader execution reordering with a 2x performance uplfit "in some scenarios," which it ...
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