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十七年磨一剑的传统肉鸽,如何提供科幻大作的体验
负责构建游戏世界观的杰森·格林布拉特认为,如果没有布莱恩开发的肉鸽引擎,《卡德洞窟》的科幻叙事效果肯定不会像现在这样出色,展现出高度的“涌现性”,成为“地表最自由的肉鸽游戏”。他们既想制作一款RPG,又想打造一个拥有程序生成系统的模拟游戏。因此,在定制内容和生成内容之间找到平衡就显得尤为重要。《卡德洞窟》正是这两者的完美结合。
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