There's never a bad time to break out the best Nerf guns, but they're a particularly good way to chase off those January doldrums. New year, new you... new Nerf blasters? Sounds about right to us.
Fed3DGS is a federated learning framework for 3D reconstruction using 3DGS. In Fed3DGS, multiple clients collaboratively reconstruct 3D scenes under the orchestration of a central server. To update ...
Gaussian Splatting, Photogrammetry, Volumetric, Bullet Time, Full Human Capture, VFX, CGI, 3D - North East England Based, Work Globally.
3D Gaussian Splatting (3DGS)在场景表示和神经渲染方面取得了重大进展 ... 执行时间间隔调整(TIA ),将时间间隔优化为适应场景运动水平的非均匀间隔。推荐课程:实时400FPS!高精NeRF/Gaussian SLAM定位与建图。 两阶段变形的概念和效应。为了表示3D高斯的复杂运动,可以 ...
神经辐射场(Neural Radiance Field,NeRF)及其变体在一组RGB图像和相应相机参数的基础上,于神经渲染方面展现出了令人瞩目的性能。辐射场技术的进展主要集中在提高渲染质量、加快收敛速度以及提升渲染速度上。 最近,三维高斯溅射(3D Gaussian Splatting,3DGS ...
发论文卷得飞起,个人觉得3dgs适合3d熟练工,一如之前NeRF的狂潮,新人的话,如果没有靠谱的前辈带,上手速度可能还没新论文出得快,或者找个偏一点的idea发。 才疏学浅不敢预测。 相比于隐式神经网络的黑盒表示,3D Gaussian的表征方式更符合直觉,更通俗 ...
Abstract: 3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to become a mainstream method for 3D representations. It can effectively transform multi-view images into ...
最近有研究尝试将身体材质与未知照明下拍摄的视频分离,从而在新的环境光下实现重新照明。相关方法通常基于神经体三维渲染,在规范空间中定义,并通过神经网络的推断得到材质的属性。阴影是通过从camera投射光线,采样空间点,并将它们反向包裹到规范空间以获得材质属性来计算,然后通过渲染方程进行评估。