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Nintendo has confirmed the Switch 2 uses DLSS and ray tracing technology, but has yet to go into detail on how exactly, or show them off. Nvidia DLSS (Deep Learning Super Sampling) is an AI ...
Add a description, image, and links to the ray-tracer-challenge topic page so that developers can more easily learn about it.
Ray tracing’s fundamental similarity to real life makes it an extremely realistic 3D rendering technique, even making blocky games like Minecraft look near photo-realistic in the right conditions.
为解决 3D 基因组染色质拓扑结构调控因子研究受限,缺乏高效筛选技术的问题,研究人员开展了名为 Perturb-tracing 的技术研究。他们发现众多新调控因子,研究成果发表在《Nature Methods》上明确其多尺度作用及与已知机制关联,还揭示染色质压实与核形态关系 ...
So that's also an option that developers can use." IGN: What about ray tracing? Is that something that your team experimented with? Nintendo: Just like DLSS, that's when we're kind of making the ...
TL;DR: NVIDIA confirms the Nintendo Switch 2 will feature a custom processor with RT Cores and Tensor Cores, supporting AI enhancements like DLSS and real-time ray-tracing. Based on NVIDIA's ...
The "custom Nvidia processor" has a GPU "with dedicated [Ray-Tracing] Cores and Tensor Cores for stunning visuals and AI-driven enhancements," writes Nvidia Software Engineering VP Muni Anda.
Those include DLSS, ray tracing, and Variable Refresh Rate in handheld mode for games that choose (or manage) to support them. According to the chip manufacturer, the new hardware is “powered by ...
We've already discussed the improvements to the Assassin's Creed Anvil Engine and the transformative impact of real-time global illumination - but how does this technology scale to lower-end ...