In this tutorial we turn our attention to the more lo-fi 8-bit sounds of the NES and Game ... which is a free wavetable synth. However, you can use any wavetable synth or simply map samples ...
the difference between doing the math at 16-bit and 32-bit was obvious. A synthesizer isn’t useful unless it has a user interface of some kind, and for this the guys turned to a small TFT ...